Tag Archives: Banshee

ccBanshee/cc-sharp Patch v. 0.5

I’ve released a new version of cc-sharp and ccBanshee. The patch post is here: http://bugzilla.gnome.org/show_bug.cgi?id=347628

ccBanshee and cc-sharp in Public SVN

ccBanshee and cc-sharp are both in the Creative Commons public svn repository on Source Forge now. A few comments on the code itself. First, I will not be making ccBanshee into a plugin after all. The overhead from an event, or anything else to enable ccBanshee to be a plugin, would be too great. Therefore, [...]

ccBanshee 2.0 Roadmap and cc-sharp Plans

Now that I have clean and working verification code, metadata viewing through the Banshee GUI, and CC license logos, I have completed all my Summer of Code goals. I will package this version up as a straight 1.0 patch. For ccBanshee-2.0 I want to talk to Aaron Bockover about redesigning the patch to better fit [...]

Patch 0.2

I’ve submitted my second patch for Banshee to bugzilla this time. I’ve also included a zip file with all the new files that could not be diffed by cvs. To install ccBanshee: Apply the patch to Banshee. Copy the *.cs files in the zip file to the Banshee cvs root, ensuring to preserve the directory [...]

Base32 Encoding and CellRenderer Images

The origional base32 hash encoder that I origionally wrote was very very basic. It basically went strictly by the RFC so it was slow, unoptimized and ugly. I basically wrote it to get the rest of ccBanshee working. After a lot of reading around, I realised that one of my initial examples, Base32.java, was licensed [...]